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A NavMeshObstacle placed at a specific position creates a boundary on an...
Repro steps:1. Open QA attached project "repro_1078553"2. Open the Navigation Window3. Enter Play Mode and observe the Game View Exp... Read more
Mesh Instance Renderer Component is not correctly rendered in the Inspector
To reproduce: 1. Open the attached project (ECS_2.zip)2. Open the Sample Scene and select the "GameObject" object in the Hierarchy3.... Read more
Fallback references to other fonts are not set correctly
To reproduce:1. Open the user's attached project2. Open the "SampleScene"3. Observe the fonts Expected result: A reference font is u... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more
[Editor] "Format" setting is missing and ArgumentException occurs for te...
"Format" setting is missing from texture presets for the platforms and ArgumentException occurs on selecting them Steps to Repro:1. ... Read more
Crash on set_bp_in_method_cb when debugging Dictionary variable in Visua...
How to reproduce:1. Open the attached DebugRepro project2. Open SampleScene in Assets/Scenes folder3. Open "repro" script in Visual ... Read more
[Cinemachine] Main camera Z axis is modified on any action in editor whe...
To reproduce:1. Open repro project2. Open 'TestScene'3. Open Game view near the Scene view4. Select 'MainCamera' or 'CM vcam1' gameO... Read more
Hard Crash when calling IntPrt
To reproduce:1. Open the QA's supplied project2. Open the scene "Main"3. Play it -- The Editor crashes, Reporter does not open Repro... Read more
[Timestep] Some discrepancies exist with particle systems running with a...
There are some potential discrepancies when the timestep is increased.Possibly by design, but logging for the sake of completion Rep... Read more
API updater replaces NavMeshBuilder with UnityEditor.AI.NavMeshBuilder w...
Repro steps:1. Open attached project2. Modify the manifest.json file in the Project Folder -> Packages to have no dependencies3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title