Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.8f1
Issue ID
1081063
Regression
No
Crash on set_bp_in_method_cb when debugging Dictionary variable in Visual Studio
How to reproduce:
1. Open the attached DebugRepro project
2. Open SampleScene in Assets/Scenes folder
3. Open "repro" script in Visual Studio which is located in the Assets folder
4. In Visual Studio Attach To Unity and Play
5. While the debugger is getting ready repeatedly press F9 on the Dictionary variable to set or remove a breakpoint
Expected result: Breakpoint in the script is hit
Actual result: Unity crashes
Reproducible with: 2017.2.3p4, 2017.3.2f1, 2017.4.11f1, 2018.1.9f2, 2018.2.8f1, 2018.3.0b2, 2019.1.0a1
Note: There are multiple stack traces most frequent one seems to be set_bp_in_method_cb
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment