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0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

0
votes
Fixed

Parent gameobject's and child gameobject's positions are not synced afte...

Networking

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Oct 03, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Download and open attached project2. Build it3. Open 3 instances of the game4. Host the game with one of them5... Read more

0
votes
Fixed

[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...

IL2CPP

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Feb 06, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project (case_1217556.zip)2. Enter Play Mode3. Take note of the Object types outputted to th... Read more

0
votes
Fixed

Icon of a GameObject flickers when it is just created

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May 09, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a8

Steps: Create a new project Click on "GameObject -> Create Empty" menu item ==> Icon of a newly created GameObject flickers at... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

7
votes
Fixed

[Quest] SoftKeyboard doesn't close on Quest 2 with TMP_InputField Line T...

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Sep 29, 2022

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Version/s: 2021.3.0f1, 2022.3.0f1, 2023.2.0f1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "2021.3.3f1-1352984.zip"2. Build for Quest 1/23. Select the InputField and tr... Read more

0
votes
Fixed

error CS0234: The type or namespace name 'ShaderGraph' does not exist in...

Package: Shader Graph

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Mar 17, 2020

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Version/s: 7.2.1

How to reproduce:1. Clear out your C:\Users\[username]\AppData\Local\Unity\cache\packages folder2. Unzip the attached packages.unity... Read more

0
votes
Fixed

Crash on BurstCompilerService::CompileAsync when opening a project

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Mar 08, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1

Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.16f1, 2021.3.20f1, 2022.2.10f1... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...

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Sep 17, 2024

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Version/s: 6000.0.20f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more

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