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0
votes
Won't Fix

The same entities are yielded when using 'SetSharedComponentFilter' with...

Package: Entity Component System (ECS)

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Jan 26, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached user project “dotsnav - f1.zip“2. Open Scene "RVO Circle Test" (Assets/Development/RVO)3. Ente... Read more

0
votes
Duplicate

Vector2 and Vector3 Property Field height is 2px larger than other Prope...

IMGUI

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Nov 27, 2020

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Version/s: 2019.4, 2020.1, 2020.1.15f1

How to reproduce:1. Download and open the attached project 'WidePropertyField.zip'2. Open Tools -> Test3. Set Wide Mode to True b... Read more

0
votes
Fixed

Crash on GetAllVisibleAssetObjectsAndTypesV2 when opening project

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Dec 09, 2024

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Version/s: 6000.1.0a8, 6000.2.0a1

Reproduction steps:1. Open the “IN-90204_corruptedLibrary” project Expected result: Project opens normallyActual results: Unity Edit... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Fixed

Standalone Profiler Crashes when opening because of asset database calls

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Dec 12, 2022

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Version/s: 2022.2.0a1, 2022.2.0b15, 2023.1.0a17, 2023.2.0a1

Reproduction steps: 1. Create a new "VR Template" Project2. Open "Window > Analysis > Standalone Profiler" from Context Menu E... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

5
votes
Not Reproducible

Projector shadow becomes darker when trail renderer or particles are in ...

Shadows/Lights

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Aug 27, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project.2. Open 'Untitled' scene.3. Press play.4. Observe the shadows around the player whe... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

7
votes
Active

Light2D freeform does not render the internal part when rendered in cert...

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Jul 25, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Game v... Read more

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