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Rotating an object resets the Tool Handles to use Local Rotation when us...
How to reproduce:1. Create a new Unity project2. Make sure the Tool Handle Rotation is set to Global3. In the Hierarchy Window creat... Read more
Color picker needs indicator in UI to specify behavior of hex field for ...
Repro:01 - Create a new Unity project using either of the above builds.02 - Create a new material from the project view.03 - Enable ... Read more
[ECS] Disabling a Transform system component resets its values
Reproduction steps: 1. Open "CopyScale.zip​​​​" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the ... Read more
[ECS] After changing values of 2 systems in the Transform system, all fo...
Reproduction steps: 1. Open "CopyScale.zip" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the Insp... Read more
[ECS] After changing some "Rotation Component" value, Transform system g...
Reproduction steps: 1. Open "CopyScale.zip" project2. Open "SampleScene"3. Select "GameObject" in the Hierarchy window4. In the Insp... Read more
Rich text tags generate vertices when adding rich text to the text field
To reproduce:1. Open user's attached project "RichTextVertCount.zip"2. In Game view, enable Statistics window3. Try inputing differe... Read more
Crash on DoRenderLoop if Scene View is open when opening Occlusion window
How to reproduce:1. Open the attached project2. Open the "FirstScene.unity" scene3. Open the Occlusion window4. Make sure both Scene... Read more
TimelineEditor.inspectedDirector.played event isn't called after enterin...
How to reproduce:1. Open the attached project2. Open Timeline window3. Select "TimelineA" object in the Timeline4. Play the Timeline... Read more
[macOS][Metal] A blue shadow appears under the cursor when playing Stand...
Steps:1. Open attached project ("macbookair-small.zip")2. Make sure Metal API is set as Graphics API for build3. Build for macOS Sta... Read more
Crash in vk::ScratchBuffer::Reserve when particle collision is active in...
Steps to reproduce: 1) Download attached project and open in Unity2) Press Play3) Go to particles collision scene4) Leave Unity Idle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked