Search Issue Tracker

0
votes
Fixed

Crash in SplatDatabase::GetBasemap() and assert errors appear after dele...

Terrain

-

Mar 31, 2016

-

Version/s: 5.4.0b13

Prerequisites: Download 'The Wasteland' package from Asset Store (https://www.assetstore.unity3d.com/en/#!/content/48802). Steps to... Read more

0
votes
Fixed

[UNET] Calling NetworkDiscovery.StopBroadcast() and NetworkServer.Reset...

Networking

-

Jan 14, 2016

-

Version/s: 5.2.3f1

Steps to reproduce: 1) open the project 2) play scene 'xx' 3) click on 'Server' button 4) click on 'Stop' button - crash notes: if... Read more

0
votes
Won't Fix

[WSA][WP8.1] Chinese Simplified QWERTY Keyboard has no suggestions

Windows Store Apps

-

Aug 06, 2015

-

Version/s: 4.6.7p2

To reproduce on WP8.1: 1. Obtain a windows phone with the Chinese Simplified QWERTY Keyboard installed. This is harder than it looks... Read more

2
votes
Postponed

'finally' block of try/finally in coroutine is not called when object is...

Mono

-

Mar 14, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Download and open attached project "CoroutineNoDisposeRepro.zip" 2. Open scene "Scene1" and play it 3. Press ... Read more

0
votes
Fixed

Unity Player 5.3.4 crashes at startup on Linux

Linux

-

Mar 29, 2016

-

Version/s: 5.3.4p1

Read more

0
votes
Fixed

[WSA] TouchScreenKeyboard.wasCanceled is always false

Windows Store Apps

-

Mar 30, 2016

-

Version/s: 5.3.4p1

On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docum... Read more

0
votes
Fixed

[OSX] Sometimes Editor crashes when dragging tabs during asset import

MacOS

-

Mar 31, 2016

-

Version/s: 5.4.0b13

Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Open Asset Store (Window -> Asset Store); 4. Select any relatively ... Read more

0
votes
Won't Fix

[Android] Simultaneous touch event with EventTrigger doesn't get two tou...

Mobile

-

Mar 25, 2016

-

Version/s: 5.3.4f1

In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more

0
votes
Postponed

Compiler fails with an error when a dynamic type item is added to a List...

Scripting

-

Mar 25, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project - Note that there is a compilation error in the console: error CS0518: The predefined t... Read more

0
votes
Won't Fix

[UI][2D] OnPointerDown is being called in incorrect game object when Z d...

UI

-

Mar 31, 2016

-

Version/s: 5.3.4p1

Reproduction steps: 1) Open user's attached project 2) Open "LevelScene" scene 3) Play scene 4) Click on donuts and watch console's ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.