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0
votes
Fixed

[ILCPP] Thread.Sleep doesn't work

iOS

-

Feb 05, 2015

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Version/s: 4.6.1p3

To Reproduce: 1. Deploy the attached project with il2cpp.2. Click test.3. Notice that "Thread.Sleep(1000 * 10) (from script "Test.cs... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

0
votes
Won't Fix

iOS: Video crash when going to fullscreen in

iOS

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Feb 05, 2015

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Version/s: 5.0.0f1

Read more

0
votes
By Design
1
votes
Fixed

WebGL Error: Trying to play disposed sound

WebGL

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached package (test2.package)2. Open game scene3. Build WebGL (select development build)4. Launch build5. No... Read more

0
votes
Fixed

Animation event not always fire

Animation

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project (AnimationEvents 2.zip)2. Open AnimationView scene3. Press play4. Click Attack button5. Notice... Read more

0
votes
Fixed

BlackBerry tools no longer have execute privileges on OSX

Blackberry

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Feb 05, 2015

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Version/s: 5.0.0a8

The tools located in Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/Tools/blackberry-tools do not have execution privileges on ... Read more

1
votes
Fixed

Landscape right causes rendering error Tizen

Tizen

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Feb 06, 2015

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Version/s: 5.0.0b21

Landscape right causes rendering error Tizen 1. What happened When the user selects Landscape Right, the bottom part of the screen r... Read more

1
votes
Fixed

iOS: Screen rotation breaks on-screen keyboards

iOS

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Feb 06, 2015

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Version/s: 4.6.2p1

Changing the screen orientation by setting a value to Screen.orientation breaks the input field in an on-screen keyboard (TouchScree... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

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