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0
votes
Won't Fix

Unity fails to find files in the cache server that were just uploaded

Asset Import

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Mar 03, 2016

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Version/s: 5.3.3f1

Problem 1 Modifying importer settings that are also being set by Asset Processors produces false cache misses and inconsistent beha... Read more

0
votes
Fixed

[DirectionalSpecular] [LinearColorSpace] Lighting gets darker when proje...

Global Illumination

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Feb 03, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1. Open attached project. 2. Open "test_scene_a". 3. Notice that lighting is dark(picture attached). 4. Go to "W... Read more

0
votes
Fixed

Error message is hardly readable because of the background colour

License

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Mar 29, 2016

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Version/s:

Steps to reproduce: 1. Have a serial key which has reached its max number of activations 2. Attempt to activate serial key in the ed... Read more

0
votes
Fixed

Unity Splash Screen is not shown when built to iOS

iOS

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Feb 04, 2016

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Version/s: 5.4.0b3

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that the Unity Splash screen is not shown even though th... Read more

0
votes
Fixed

Some element from scroll view are invisible when they're masked with Rec...

UI

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Mar 25, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1. Open the attached project (782957-ReproProject.zip) 2. Run the "Repro" scene 3. Notice that on the right scro... Read more

0
votes
By Design

[Baked] Ambient lighting doesn't affect some mesh triangles if Baked GI ...

Global Illumination

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Mar 29, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "LightmapTest2" 3. Open Lighting window and build lightmap 4. Notice tha... Read more

0
votes
By Design

AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null

Asset Loading

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Mar 24, 2016

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Version/s: 5.3.2p2

Reproduction steps: 1) Open attached project 2) Make sure you are connected to a cache server 3) Click WBSF->Rendering Utils->Asset ... Read more

0
votes
Postponed

[External] [WebGL 2.0] [Canary 51] new Unity splash screen has texture e...

WebGL

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Mar 29, 2016

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Version/s: 5.5.0a1

-e: see title, splash screen works with WebGL 1.0 in canary, with 2.0 in FF47 -repro: --create new empty project --set WebGL 2.0 as... Read more

0
votes
Fixed

[GLCore][AMD][Windows] Editor UI is black, text is not visible, font is ...

OpenGL

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Mar 29, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Start unity with command line argument -force-glcore32 or -force-glcore33 2. Open or create any project. Ex... Read more

0
votes
Won't Fix

[Shaders][hlsl2glsl] SSAO Pro v2 compile error / weirdness for OpenGL / ...

Shaders

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Mar 29, 2016

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Version/s: 5.3.4p1

"Shader error in 'Bug/SSAO Pro V2': initializer of const variable `uvs' must be a constant expression at line 296 (on metal)" error,... Read more

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