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[Shaders] Particles/Alpha Blended material inverts colors of other blend...
Steps to reproduce: 1. Start a new project 2. Add a quad to the scene 3. Create a particles/alpha blended material 4. Assign a textu... Read more
[Android] In dev mode the app is drawn on top of the lock screen which b...
How to reproduce: 1. Open QA attached project 2. Set up any lock protection (Pattern, pin, password etc) on the device 3. Deploy the... Read more
Reading local file with UnityWebRequest which contains "#" and multibyte...
Steps to reproduce: 1. Open attached “ReadLocal.zip” Unity project 2. Enter Play mode 3. Observe Console Expected results: Local fi... Read more
[UI] In Playmode, Clicking/Hovering on the Lighting tab throws exception...
[Global Illumination] In PlayMode, Clicking/Hovering on the Lighting tab throws exception "Serialised Object target destroyed" Step... Read more
Sprite Packer logs are unnecessarily showing for each asset bundle building
https://unity.slack.com/archives/C06TQE31T/p1512489721000065 https://unity.slack.com/archives/C06TQE31T/p1512489857000593 Basically... Read more
[AssetBundles] Application crashes when cleaning cache with overloaded C...
To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project. 2. Build and run the project on any platform (An... Read more
[ScriptUpdater] MDB file is not being created when reimporting DLL and P...
To reproduce: 1. Open project attached by the user 2. In the project, window go to Plugins/Nuget 3. Find FOLDER_NAME (Edits below) ... Read more
Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce: 1. Open project attached by QA 2. Uncheck AssetBundles->Simulate Mode 3. Click AssetBundles->Build AssetBundles 4. Pl... Read more
CPU use spikes on Terrain.GenerateBasemap when disabling/enabling Terrai...
Steps to reproduce: In Editor: 1. Open Scene "Bronze" from the attached project "Terrain_generateBaseMap.zip" 2. Make sure Editor W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace