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Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not ... Read more
[Vizualization] Edit Collider doesn't have any effect when at least one ...
How to reproduce: 1. Open the attached project "collider.zip" 2. Open test scene 3. Select Cube in hierarchy 4. Notice that it has m... Read more
[Direct3D9] Depth Texture has visual glitches in deferred rendering path
Reproduction steps: 1) Open user's attached project 2) Open "Pond" scene (located in Assets/DepthBug/Demo/Scenes) 3) Change "Renderi... Read more
[LightProbeProxyVolume] LPPV does not work on DirectX9
Light Probe Proxy Volume does not work in DirectX 9. Repro Steps: 1) Open attached project 2) Run Builds/LPPV_DX9.exe (will load i... Read more
[Duration][Tooltip] Run-on sentence on Duration tooltip of a particle sy...
Super-minor: the tooltip for the Duration value has a run-on sentence (see attached image). Maybe split into two sentences: ”The le... Read more
[MaxParticles] Fewer than 5 max particles get positioned on top of each-...
When max particles is set to under 5, all particles appear at the same position. Repro steps. 1. Open MaxParticles scene from attac... Read more
[Triggers] Kill on Exit trigger fires as soon as particles are created
Exit kill triggers seem to fire as soon as the particles are created. Repro steps. 1. Open Triggers scene from attached project. 2.... Read more
[Scene][ParticleCount] Scene view displays only the parent particle coun...
Scene Particle preview shows only the particle count for the parent system, even if a sub emitter is selected. Repro steps. 1. Open... Read more
[Json]JsonUtility.ToJson() does not return data of class inside DLL in J...
Steps to reproduce: 1. Open attached project. 2. Open script named "Test". 3. Notice that Start() method is trying to return data of... Read more
[DLL] Crash when Native DLL array goes out of bounds
Steps to reproduce: 1. Download and open attached project "New Unity Project 29.zip" 2. Open and play scene "main" Actual result: C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
- [Linux] "Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper." error thrown in the Console window when creating new project using VR Template
- [iOS] Static Batched meshes have increased in size
- Crash on SpriteRenderer::SetupProperties when opening a specific project