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[UI Builder] Previous selection in UI Builder's Inspector remains highli...
Steps to reproduce:1. Open attached project "UIToolkit.zip"2. In Project window, open Assets/doc.uxml3. In UI Builder window's Hiera... Read more
Crash on SendShadowCullingCallbacks when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“2. If it does not crash, close the project and reopen it Expected result... Read more
Error when assigning a Skinned Mesh component to Skinned Mesh property i...
Steps to reproduce:1. Open attached project "rqa-project-nightwalker.zip" and scene "AuraDemo"2. In Project window, open Assets/Effe... Read more
TextureImporterInspector.OnInspectorGUI error after deselecting a textur...
Steps to reproduce:1. Open the attached project2. Select "New Material" in the Project Window3. Select the texture next to the mater... Read more
[Android] Screen flicker when reopening application from the Recent Apps...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings… > Build3. Run the built APK on a dev... Read more
URP materials are opened for edit in Version Control when the materials ...
How to reproduce:1. Open the “PerforceMaterialIssue.zip“ project2. Go to Edit->Project Settings-> Version Control3. Set the mo... Read more
Can't change reference type when Prefab Variant overrides managed refere...
Reproduction steps:1. Open the attached project “BugReport“2. Open the “Original“ Prefab3. In the context menu of “My Component“ sel... Read more
Sprite Mode "Multiple" is set by default when importing images
How to reproduce:1. Create a new project2. Import any image to Unity3. Select the imported image and change Texture Type from “Defau... Read more
Mock Runtime option in OpenXR toggles on after entering Play Mode if it ...
Steps to reproduce:1. Open the attached user's project "test.zip"2. Connect Oculus link to Quest 23. Make sure OpenXR is selected as... Read more
GameObjects are not being rendered in the Scene view when their Z positi...
Steps to reproduce:1. Open the “Impulse Input System” project2. Open “level1” scene3. Compare the Scene view and the Game view Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal