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TreeView with dynamic height clips items erratically when expanding/coll...
Reproduction steps:1. Open the attached “DynamicTreeViewIssue.zip” project2. Open the custom Example Window (Window > Example)3. ... Read more
[Android] Gradle build fails when building with a specific project
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Buid Settings… > Build Expected result: The project ... Read more
The GameObject is not added to the active Scene when adding it from othe...
Reproduction steps:1. Open the attached project “InstantiatingBug“2. Open the Test Runner (Window>General>Test Runner)3. Press... Read more
Crash on WalkTypeTreeInternal when updating field on a scriptable object
Reproduction steps:1. Open the attached project “CrashRepro“2. Create the custom ScriptableObject (Create > SSSTools > Fun Tex... Read more
[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps:1. Open the attached project “BinaryCatalogString”2. In the Project window open Scene “Assets/Scenes/SampleScene.... Read more
Crash on RegisterScripts when importing corrupted 2D Tilemap Extras
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: The project is successfully loaded and openedActual result... Read more
Crash on GetManagerFromContext when exiting the Prefab Mode
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more
The Editor becomes unresponsive and the machine performs worse when the ...
Reproduction steps:1. Open the attached “HDRP Terrain stuff” Project2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScen... Read more
Crash when building if “Build Addressables on Player Build” is set to “B...
How to reproduce:1. Open the user’s attached “kjenkins_DESKTOP-M26T9L2_SG_UnityUpgrade_6205.zip” project and connect it to Perforce2... Read more
[Memory Profiler] Allocated Size is smaller than Managed Size when obser...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor