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0
votes
Fixed

Setting connectedBody to null on OnJointBreak crashes Unity at physx::Sc...

Physics

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "breakingrope" 3. Run it Note: Once connectedBody is ste to 0 Unity cra... Read more

0
votes
Fixed

PolygonCollider2D is reshaped if sprite is dragged into the public field...

Physics2D

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "778125.zip" 2. Open scene "repro" 3. In hierarchy, select GameObject 4. Notice that i... Read more

0
votes
Fixed

[WSA] Preserve attribute [RuntimeInitializeOnLoadMethod()] is not invoke...

Windows Store Apps

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Mar 08, 2016

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Version/s: 5.3.3p1

Preserve attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.Aft... Read more

0
votes
Fixed

[Shape] Using mesh colors with a mesh renderer emitter throws an error i...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Using mesh renderers for emitters with shaders which do not have the _Color property (i.e. Particles/Alpha Blended) throws an error ... Read more

0
votes
Won't Fix

[Android] Building process fails when project includes AssetBundle with ...

Android

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Mar 08, 2016

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Version/s: 5.3.3f1

Reproduction steps:(Errors in the Edit) 1) Open users attached project and build for Android platform. -You should see errors pop ... Read more

0
votes
Fixed

Doubleclicking on warnings for tree fbx models cause errors

Editor - Other

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Mar 04, 2016

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Version/s: 5.3.3p2

Editor warnings are opened in MD and VS 2. How we can reproduce it using the example you attached 1. Open Attached project, Test sc... Read more

0
votes
Fixed

Crash in editor upon cancelling license management

License

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Launch Editor 2. Go to Help > Manage License 3. Click on Manual activation 4. Click on Load license 5. Close... Read more

0
votes
Fixed

[Shape][Mesh Renderer] "Use Mesh Colors" does not update automatically w...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Use mesh colors does not update the particle color when the mesh colors have changed. Repro steps: 1. Open ParticleBug scene from a... Read more

0
votes
Won't Fix

Unrelated errors appear when you try to open a project from that was pre...

Launcher

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Feb 26, 2016

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Version/s: 5.3.3p2

To reproduce follow the steps: 1. Create new project in Unity 2. Close and Restart Unity to project selection window 3. Delete folde... Read more

0
votes
Postponed

[Context][Windows] Redocking windows that are "tightly packed" crashes e...

Window management

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Mar 09, 2016

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Version/s: 5.5.0a1

Having lots of windows docked "in a line" and moving them around crashes the editor when using GLCore in the Windows. Repro Steps: ... Read more

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