Search Issue Tracker
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...
How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
[ProBuilder] Shape Editor values are not clamped consistently
How to reproduce:1. Open attached project "case_1273930_repro.zip"2. Open ProBuilder Window ('Tools' > 'Probuilder' > 'ProBuil... Read more
Dark edges are visible around GameObjects in the Player when SSAO is ena...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode4. In the... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
Crash when opening a scene
Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more
[VFX Graph] Alpha Blended particles do not render when there is no Updat...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “OutdoorsScene” Scene in the Project window3. Observe the ... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template