Search Issue Tracker
Command line -logFile with no parameters outputs to screen on OS X but n...
Steps to reproduce:1. Find attached project in command line Windows2. Launch Unity with parameters -batchmode -quit -logFile3. Notic... Read more
Loading a scene async creates huge performance spikes for the GPU
To reproduce the issue follow the steps:1. Open "TestLoading" project2. Build the project in development mode3. Start the build and ... Read more
[SRP] ARBackgroundRenderer support
SRP Repo: Issue #1033 ARBackgroundRenderer relies on command buffers to fill the screen with a material before opaque rendering. Thi... Read more
[WebGL] Shader error is thrown when building a URP Project
Steps to reproduce:1. Open the attached project "1360175.zip"2. Press File>Build and Run Expected result: Project is built succes... Read more
[iOS] App crashes with out of memory exception in UnityGfxDeviceWorker w...
How to reproduce:1. Build And Run the user’s attached “Flow.zip” project on iOS device2. Observe the result (Delete the "Library" fo... Read more
The Player renders black on a Quest headset when MSAA, Post Processing, ...
How to reproduce:1. Open the user's attached project2. Build And Run the project on Meta Quest 23. Put on the headset Expected resul... Read more
Particle system plays only once
To reproduce:1. Open attached project2. Open "_Test" scene3. Play the scene4. Click "Restart" button5. Observe appeared particles6. ... Read more
Error when changing quality settings
Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality" Read more
"DllNotFoundException: Unable to load DLL 'kernel32.dll'" is thrown when...
How to reproduce:1. Open the attached project "hololens-http-request-repro.zip"2. Build And Run the project on HoloLens 2 Expected r... Read more
Occlusion matrix doesn't start at the same location as the clipping plane
Reproduction steps:1. Create a new project2. Create a camera in a scene with occlusion culling baked.3. Go to Occlusion > Visuali... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script