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[Profiler] Non-matching Profiler Begin/End samples for Gfx.ProcessComman...
To reproduce: 1. Download attached project "New Unity Project (3).zip" and open in Unity2. Go to Edit > Settings > Player and ... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more
[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...
Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more
Crash on AudioManager::Update if video is playing when loading scene
How to reproduce:1. Open the "AudioManagerUpdate Crash.zip" project2. Open the "VideoIntroduccion.unity" scene2. Press Play3. Press ... Read more
Crash in Standalone build's shadow rendering when using graphics jobs
To reproduce:1. Open users project attached (MyTestProjectCrash.zip)2. Build and run for Standalone Expected: build is launched succ... Read more
[HDRP] Deleting Shader Graph Nodes duplicates the Shader Graph Preview o...
How to reproduce:1. Open the project attached by the user (weirdline.zip)2. Open the "ColoredGhostNoise" Shader with the Shader Grap... Read more
The Mesh preview in the Inspector gets compressed or stretched when the ...
To reproduce:1. Open the attached project2. Select the Cube prefab3. Resize the preview in the Inspector Expected result: The mesh p... Read more
[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce:1. Open attached project "ReplayKitBug.zip"2. Open "CameraScene.unity" scene3. Build for iOS4. Deploy the Xcode project... Read more
[Improved prefabs] Build process fails to remove child game object with ...
Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation