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"Capture has no panel, forcing removal" log when changing Slider node va...
How to reproduce:1. Open the "ShaderGraph Error.zip" project2. Open the Ball_Graph.ShaderGraph3. Try to drag the slider value Actual... Read more
Multiple Renderers in a GameObject hides the Material Editor in the Ins...
How to reproduce:1. Open the "TrailRendererOverridesMaterial.zip" project2. Open the "SampleScene.unity"3. Select Cube game object i... Read more
[IL2CPP] System.Diagnostics.Eventing.EventProviderTraceListener is not i...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project (Scripting Runtime Version .NET 4.x, Il2CPP... Read more
OnTriggerExit2D is not being triggered when disabling other GameObject w...
How to reproduce:1. Open user's project.2. Press Play.3. Press 'Appear' button in the Game View.4. Press 'Gone' button in the Game V... Read more
Unloading broken assembly Microsoft.Azure.Documents.Client.dll, this ass...
Steps to reproduce:1. Download 1075225_repro.zip and open project2. Open build settings3. Switch platform to UWP Results: Editor cra... Read more
[Audio] "Assertion failed on expression: 'IsFinite(gain)'" thrown when A...
How to reproduce:1. Open the attached project and "Main" scene Expected result: No assertion appearsActual result: "Assertion failed... Read more
Version control window doesn't include changelist number
Steps to reproduce: 1. Create new project in workspace and connect to version control server2. Create new changeset and notice that ... Read more
[Test Runner] Assert.Ignore in BeforeTest callback doesn't work for Unit...
Reproduction steps:1. Open attached project "IgnoreTestBuggedIfNoParameter.zip";2. Ensure platform is set to Standalone OSX (or anyt... Read more
Submit Event not called when using a controller inside an active Input F...
Steps to reproduce:1. Open user-submitted project (make sure you're in SampleScene.unity)2. Connect a controller (tested with an Xbo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open