Search Issue Tracker
Fixed in 2018.3.12f1
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.2.0a1
2018.2.4f1
Issue ID
1075230
Regression
Yes
[Test Runner] Assert.Ignore in BeforeTest callback doesn't work for UnityTests without parameters
Reproduction steps:
1. Open attached project "IgnoreTestBuggedIfNoParameter.zip";
2. Ensure platform is set to Standalone OSX (or anything other than iOS);
3. In the Test Runner window, run all the tests.
Expected results: WithoutParamUnityTest test should be ignored.
Actual results: only WithoutParamUnityTest isn't ignored.
Fixed in: 2019.2.0a7, 2019.1.0b8, 2018.3.12f1
Reproduced on: 2018.2.0a1, 2018.2.6f1, 2018.3.0a10.
Not reproduced on: 2017.4.10f1, 2018.1.9f2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment