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0
votes
Fixed

[5.4 regression] Graphics.DrawMesh MVP matrix wrong (breaks Super Fast S...

Graphics - General

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Apr 15, 2016

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Version/s: 5.4.0b14

Steps to reproduce: Using 5.3: 1. Open attached project "788944for5.3.zip" 2. Open scene "Test" 3. Change Graphics API to DX9 (or O... Read more

0
votes
By Design

Custom editor window crashes at IMGUI::GUIWindow::OnGUI

IMGUI

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Apr 15, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "FuzzyEditor" 3. If "Fuzzy Logic" tab is open - close it 4. In top menu,... Read more

0
votes
Won't Fix

Undo.RecordObject is very slow for terrains

Terrain

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Apr 13, 2016

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Version/s: 5.3.1f1

Edit before closing: Undo.RecordObject will perform a binary exact comparison between states of the object you are monitoring to fin... Read more

1
votes
Fixed

Animating GameObject.IsActive of a child with Animator Controller crashes.

Animation

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Apr 15, 2016

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Version/s: 5.3.4p3

Animating GameObject.IsActive() of a child with Animator Controller crashes. Steps to reproduce: 1. Download attached project "7889... Read more

1
votes
Fixed

[RectTransform] Z position of RectTransform can't be animated

Animation

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Apr 16, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. In hierarchy, expand Canvas and select its child "Animated UI... Read more

4
votes
Fixed

[2D][VR][5.4 regression] Sprites lose materials when entering play mode

2D

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Apr 16, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project "789063.zip" 2. Open scene "repro" 3. Drag sprite "Circle" to the hierarchy 4. In game... Read more

0
votes
Fixed

OnRectTransformDimensionsChange callback is triggered due to rounding er...

UI

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Apr 17, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "OnRectTransformDimensionsChange Callback Repro" 3. In hierarchy, fully ... Read more

1
votes
Fixed

[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...

Assets Management

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Apr 17, 2016

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Version/s: 5.4.0b14

How to reproduce: 1. Open the attached project 2. Open TechDemoScene1 scene 3. Find "Green Building" prefab in hierarchy 4. Select i... Read more

1
votes
By Design

When exit time and transition duration are equal to 0 first animation is...

Animation

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Apr 18, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select AnimaControll in hierarchy and open Animator window 4. P... Read more

0
votes
Fixed

[Animation] Grand child game object have unnecessary slash added to name...

Animation

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "Animation" 3. Fully expand "Main Camera" game object 4. Select "Parent"... Read more

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