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0
votes
By Design

[UNET] Packet drop simulation causes disconnect when client sends messag...

Networking

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Mar 17, 2016

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Version/s: 5.4.0b11

When I asked Ilya to check it I forget to ask him to change drop level threshold from 5% to 15%. With 10% drop flow control will per... Read more

0
votes
Not Reproducible

CanvasRenderer.cull will not be reset when parent changes

UI

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Mar 17, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open attached project "161_Mask_Bug.zip" 2. Open and play scene "test" 3. There will be three bu... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more

0
votes
By Design

[UNET] Packet drop simulation causes disconnect when client sends messag...

Networking

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Mar 17, 2016

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Version/s: 5.4.0b11

[UNET] Packet drop simulation causes disconnect when client sends messages via ReliableFragmented channel Client sends a big message... Read more

0
votes
Won't Fix

[Substance] Triplanar mapping causing pixelation in Unity

Substances

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Dec 07, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1) open users attached project 2) scene 'Torus' - there are two models, one with triplanar node and another one ... Read more

0
votes
Not Reproducible

UI is not scaled properly in the editor when using fixed aspect ratio

uGUI

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Mar 16, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Resize the Game view - Note how the text moves around and c... Read more

0
votes
By Design

RGBAFloat textures are black on specific Android devices

Mobile Rendering

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Mar 17, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Build and run on Android device 3. Notice that with RGBAFloat the texture is all... Read more

0
votes
By Design

When Gizmos are enabled in GameView the PhysicsDebug mode is only visibl...

Physics

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Mar 17, 2016

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Version/s: 5.4.0b5

When Gizmos are enabled in GameView the PhysicsDebug mode is only visible for objects which are visible in SceneView camera To repr... Read more

0
votes
Fixed

In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves ...

Physics

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Mar 17, 2016

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Version/s: 5.4.0b5

In PhysicsDebug window, when setting Terrain Tiles Max to 0, it behaves as if it's set to infinity To reproduce: 1. Open Attached p... Read more

0
votes
Fixed

[WP8.1][WP10] Hindi characters are invisible on Windows phones

Windows Store Apps

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Mar 12, 2016

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Version/s: 5.3.3p2

On Windows phones Hindi (अरे! सभी को नमस्कार! यह मेरा नया संदेश है !!!) characters are invisible in input fields or simple labels. ... Read more

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