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Some Command Buffers are not rendered in the Frame Debugger right after ...
How to reproduce: 1. Open attached Unity project "WetSurfaceDecals" 2. Select WetDecals --> Decal1 in the Hierarchy window 3. If the... Read more
Detailed memory snapshot doesn't produce output when memory is being flo...
To reproduce: 1. Open project attached 2. Make sure Memory Profiler is set to Detailed 3. Build and Run with Memory Profiler attache... Read more
[iOS] Converting texture from ASTC format to RGBA32 drops quality when u...
How to reproduce: 1. Open user's project 2. Open scene "scene" 3. Go to build settings and switch platform to iOS. 4. Play the scene... Read more
Android build crashes when loading many small assets with Resources.Load...
Steps to reproduce: 1. Open user attached project 2. Build an apk 3. Using node js script provided by QA deploy the apk to the devic... Read more
Editor crashes in GameObject::SendMessageAny when stopping a scene while...
How to reproduce: 1. Open user attached project (Model Viewer.zip) 2. Enter Play mode 3. Open a script ("Animate.cs" for example) 4.... Read more
"Odin" asset crashes the Editor during the import
Reproduction steps: 1. Try to open the attached project "RunningCheese.zip"; or 1. Create a new empty project; 2. Go to the Asset St... Read more
Image effects not completing before blitting to the screen
How to reproduce: 1. Download attached project and open "Example" Scene 2. Enter Play Mode Actual result: Several cameras with post... Read more
Calculation errors in Camera API's World/Screen space transformation fun...
How to reproduce: 1. Download attached project and open "Default" Scene 2. Click anywhere in the Scene Window and compare the debug ... Read more
[Regression] Attempting to enter 'F' (Capital f) into input field result...
Steps to reproduce: 1. Open QA attached project 2. Open 'Test' scene 3. Select 'Main Camera' where a script with 'public string' fie... Read more
[Sprite Shape] Crash on changing bevel cutoff property in Edit Spline to...
Crash on changing properties in Edit Spline toggle Steps to Repro: 1. Open attached project > hierarchy > right click 2. 2D Object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes when opening a scene containing a Timeline
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted
- Non-bold Japanese characters become bolder when the first button has those characters in bold in a custom window rootVisualElement