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WASM build of game crashes with overflow error, asm version does not
To reproduce: 1) Open attached project 2) Make sure WebAssembly option is selected 3) Build and run it 4) Start the game by click sp... Read more
Scene view changes when double clicking on "Persp" under the gizmo
Steps to reproduce : - create a new project - right click two times on the "Persp" under the gizmo and notice the scene view change Read more
System.Reflection.TargetInvocationException error when an assembly conta...
How to reproduce: 1. Open the attached project 2. Reimport all assets Actual result: System.Reflection.TargetInvocationException er... Read more
Game Objects with Image component don't get greyed out when using Hierar...
To reproduce: 1. In empty project, create a UI image and change it's color to any (for example red) 2. Type in random letters to Hie... Read more
Frame Debugger is not rendering separate objects when selecting them
Steps to reproduce: 1. Open QA's attached project 2. Open scene "repro" 3. Enable Frame Debugger and click on "Draw Mesh Cube1" 4. O... Read more
Frame Debugger displaying additional information when out of focus
Steps to reproduce: 1. Open a new project 2. Enable Frame Debugger and go through some frames 3. Click out of Unity, make it out of ... Read more
EditMode test does not show up when being put in the different assembly
How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Notice that Edit Mode tests are not found Actual result: ... Read more
Assembly Definition files do not force assembly creation on "Reimport Al...
To reproduce: - Start cache server - Open attached project - Make sure Unity connected to the cache server - Make sure Assembly De... Read more
[VCS] LightingData.asset files getting marked as text files in Perforce
Reproduction Steps: 1) Open the attached project 2) Connect the project to a Perforce server 3) Select all assets in the Project and... Read more
[VCS] Reimport All doesn't mark assets for add
Steps to reproduce: 1. Start perforce server 2. Create new project in workspace - don't connect project to vcs yet 3. Create new ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1