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Navigating the Profilers "Raw Hierarchy" skips duplicate objects or gets...
Reproduction steps: 1. Create a New Project2. Open the Profiler window and select "Raw Hierarchy"3. Enter Play mode4. Click on an ob... Read more
[2018.2] The condition for ignoring importing files inside Assets/Plugin...
To reproduce: 1. Download the attached project "New Unity 2018.2 Project.zip" and open in Unity2. Select "mraid.js" in Assets/plugin... Read more
[Wild Crash] Editor crashes with cef_trace_event_instant when opening pr...
How to reproduce:1. Open a new project Expected result: Editor does not crashActual result: Editor crashes Users reproduced this iss... Read more
.SVG file generated at Fantasy Map Generator generates Errors upon Import
To reproduce: 1. Download the attached project "SVGbugreport.zip" and open in Unity2. Select "fantasy_map_1540172593364.svg" in Asse... Read more
[ProBuilder] Building a Plane with a specific number of Length and Width...
How to reproduce:1. Open or create a new Unity Project2. Open the ProBuilder Window, select "New Shape"3. Select "Plane", set "Width... Read more
Importing .spm files crashes Unity at scripting_object_get_class
How to reproduce:1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a1,Re... Read more
[OSX] Shader Graph Master Node Preview is missing on Mac
How to reproduce:1. Create a new Project2. Import the LWRP and Shader Graph packages3. Create and open a new PBR Shader Graph4. Obse... Read more
Substance.Engine causes Editor crash on cppShutdownSubstance when openin...
How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more
[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...
NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps t... Read more
Editor crashes with PreDestroyRecursive when exiting Play Mode
How to reproduce:1. Open attached "Bubble Shooter" project2. Enter Play Mode3. Exit Play Mode Expected result: Editor does not crash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene