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[Anima2D] Edtior gets stuck in an infinite saving process loop when Spri...
How to reproduce:1. Open the attached "Test1073476.zip" project2. Select GameObject Prefab from the Prefabs folder3. In the Inspecto... Read more
Setting .isReadable during OnXprocessTexture causes it to still be true ...
Reproduction steps:1. Open the attached project "AssetProcessorIssue.zip";2. Observe Textures/Black does not have read/write enabled... Read more
[LWRP] Multiple Point lights do not work when platform is switched to An...
To reproduce: 1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage)2. Switch platform to Android3. Observe... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
[2D][Tilemap] The Tiles are sorted differently when the Camera moves aro...
To reproduce: 1. Download attached project "tilemapbug.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observe... Read more
Package Manager tries to include Editor scripts in builds
To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more
Unity crashes after opening scene with custom packages in the same project
How to reproduce:1. Download user's attached project "UPMBugs.zip" and in it, you will notice two folders "CustomPackages" and "UMPB... Read more
[IL2CPP] [iOS] Xcode project fails with "No matching function for call t...
Reproduction steps:1. Open the attached project.2. Try to build it on an iOS device. Actual behavior:- Xcode build fails with the fo... Read more
Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...
To reproduce:1. Open attached project "TestSRPBug.zip (2.2 MB)"2. Select test1.shader asset3. In the inspector window observe "undec... Read more
Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...
How to reproduce:1. Download and open attached "LW_RP_BugReport" project2. Open scene "SampleScene" in Assets/Scenes3. Move or zoom ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names