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0
votes
By Design

Using HDR picker changes color when Color Space setting in Player Settin...

Shaders

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Sep 06, 2018

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Version/s: 2018.1.0b4, 2018.2.6f1

How to reproduce:1. Download user's attached project "HDR Picker Upgrade Test 2018.zip"2. In the project open the scene "TestScene"3... Read more

2
votes
By Design

TextMeshPro Material is not loading from the Asset Bundles

Package: Asset Bundles Browser

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Sep 05, 2018

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Version/s: 1.1.4

If an Asset Bundle containing TMPro components references a Material that exists as a dependency in some other Asset Bundle, the com... Read more

0
votes
Fixed

[iOS] Screen.orientation is inverted after changing screen orientations ...

Mobile

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Aug 30, 2018

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Version/s: 2018.2.6f1

Reproduction steps:1. Open the attached project.2. Build it on an iOS device.3. Hold it in LandscapeLeft position.4. Tilt the device... Read more

0
votes
Won't Fix

Instantiating canvas from AssetBundle getting a white rectangle behind a...

uGUI

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Sep 03, 2018

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Version/s:

To reproduce:1. Open attached project "SpriteAtlasBugNew.zip (937.8 KB)"2. Open "SampleScene.unity" scene3. Enter Play mode and pres... Read more

0
votes
Won't Fix

A single empty script in a Scene causes every project's script to be lis...

Asset - Database

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Sep 03, 2018

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Version/s: 2018.2.4f1

To reproduce:1. Open the QA's attached project2. Open the scene "Test". There is a Cube with an empty script on it3. Right-click the... Read more

0
votes
Not Reproducible

Null reference exception when instantiating a RenderTexture with an unsu...

Camera

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Sep 04, 2018

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Version/s: 2018.2.5f1

How to reproduce:1. Open the "RenderTexture Test.zip" project2. Press Tools > Render heightmap3. Check the console Actual result:... Read more

0
votes
Won't Fix

[XR][Stereo360] Depth buffer is miss-aligned in Forward Rendering when r...

Graphics - General

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Aug 27, 2018

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Version/s: 2018.2.3f1

Repro steps:1. Open user attached project2. Select GameObject "TimeLine" in the Hierarchy3. Make sure the Timeline Window is open an... Read more

0
votes
Not Reproducible

Crash in UNITY_png_combine_row when using UrlTextureLoader multiple times

Networking

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Sep 07, 2018

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Version/s: 2017.3.1p4

To reproduce:1. Open attached project “zProject_541034.zip”2. Open “Scene.unity” scene and build for iOS device3. Deploy the project... Read more

1
votes
Won't Fix

[Android] Tessellation not visible or has artifacts on devices with Adre...

Mobile Graphics

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Jul 24, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1) Download and open attached project2) Go to Project Settings > Quality3) Enable Anti Aliasing (set it to 2x,... Read more

0
votes
Fixed

[Backend] "Disconnecting is no longer implemented" error appears while d...

Scene Management

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Sep 07, 2018

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Version/s: 2018.3.0a12

Steps:1. Add Canvas to the hierarchy2. Add Text UI element ad a child of canvas3. Add Horizontal Layout Group on Canvas4. Make a pre... Read more

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