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[Shuriken] Some serialized properties do not update correctly
Becomes evident in the https://ono.unity3d.com/unity/unity/pull-request/57318/_/se/trunk/particle-fixes PR. Enums and curves need to... Read more
[Android] A specific video is not played when built via command line
To reproduce: 1. Build for Android using Batchmode build the project from command line Example: "/UnityInstallLocation/Unity.app/Co... Read more
[iOS] Device orientation doesn't automatically change from PortraitUpsid...
Steps to reproduce: 1. Open attached project 2. Build and run on iOS device 3. Hold device in portrait mode and notice that every 5... Read more
[Android][iOS] After upgrading the project to Unity with new icons syste...
How to reproduce: 1. Open the attached project with Unity version which doesn't have new icons system (new icons introduced in 2018.... Read more
Setting SDK to incorrect path, doesn't show any warning
How to reproduce: 1. Create a new project 2. Go to Preferences > External Tools 3. Cut Android SDK path 4. Click on Browse and choos... Read more
[Package Manager] Windows standalone x64 built with "Development Build" ...
Reproduction steps: 1. Open "alk-client.zip" project 2. Build for Windows x64 (With "Development Build" and "Script Debugging") 3. ... Read more
CommandBuffer.CopyTexture 4th method variant doesn't work
How to reproduce: 1. Open Unity 2. Load tester-submitted project 3. Open 'copyTextureTest.unity' scene 4. Play the scene 5. Go to 'M... Read more
Editor Crashes when converting Transform to RectTransform on GameObject ...
Editor crashes when converting Transform to RectTransform on GameObject with LensFlare Steps to Reproduce: 1. Create a new GameObje... Read more
[PLM] Baking stalls when using additive scene loading
Baking stalls when using Lightmapping.BakeMultipleScenes() or additive scene loading Steps for reproduction: 1) Download project `P... Read more
[2D][Tilemaps] CMD + click does not select tile picker
The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object