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[UI] Clicking on `Swatches` text on Color Picker doesn't toggle the grou...
Swatches group in new Color picker doesn't toggle when clicked on `Swatches` text. Instead, user needs to click on the triangle icon... Read more
Selection.objects doesn't select objects in the project window first column
How to reproduce: 1. Open given Unity project 2. Select Editor folder from Hierarchy in Project window 3. Select Assets -> Create ->... Read more
[Win] standalone il2cpp build fails with errors
-e: when trying to compile an empty project it will fail with errors -repro: --install Editor with Windows Standalone Il2CPP suppor... Read more
[Renderer] Mesh Particle Pivot offset adjustment based on particle size ...
Looks like we were using size*size before, and now it is just size. (i.e. to make the particles appear in the same position, a size ... Read more
[OSX] Editor fails to recognize installed Il2cpp support
-e: it shows an error saying Il2cpp is missing despite it being installed -repro: --install Editor with OSX Standalone Il2CPP suppo... Read more
[UI] Selecting gizmos doesn't work in Scene View
Steps for reproduction: 1) Download the project below or create a new project 2) In Scene View, try to select lights or camera 3) Ob... Read more
A texture's pixels are being changed after Texture2D.Apply() is called
Steps to reproduce: 1. Open QA's attached project 2. Open "SceneTest" 3. Enter playmode and press Z Expected result: Texture's colo... Read more
Unity Editor does not recognize assets if an importer warning has been e...
How to reproduce: 1. Open Unity 2. Load tester-submitted project(ShaderLineEndings.zip) 3. Inspect shaders. Some will be ok, others ... Read more
Inspector Debug mode allows ScriptableObject script to be changed to an ...
How to reproduce: 1. Open Unity 2. Load tester-submitted project 3. Create a new 'Scriptable Object Script' using context menu 4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode