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InvokeRepeated misbehaves after domain reload
Material properties sometimes do not update when editor window looses focus during playmode To reproduce:1. Open the attached projec... Read more
Texture Importer fails to resize tga textures when Max size property is ...
Unchecking "Override for PC, Max & Linux Standalone" flag in "PC, Max & Linux Standalone settings" should fix the problem. Read more
[UI::CanvasManager::AddRerenderInstructions] crash on Disabling Main Cam...
To repro:1. Run project attached.2. Open scene 1-2.3. Hit Play and press Space from the keyboard (this action shall disable the came... Read more
Editor crashes when two simulated stereo VR scripts are enabled on GameO...
To reproduce: 1.Download and open attached project.2.Open "boxWorld" scene.3.Enter Play mode. Expected result: Editor not crashing.A... Read more
Renaming video file to non-ASCII characters will throw out error UnityEd...
Steps to reproduce:1. Download 880543_repro.zip and open "new" scene2. Rename video file from "video" to "±"3. Open folder "╣" and s... Read more
[Windows][AMD-only] Massive memory leak when OpenGL is set as the defaul...
Memory leak when OpenGLCore, GLES3 or GLES2 is set as the default graphics API in Windows. Repro steps:1. Open EmptyScene from attac... Read more
When using custom PropertyDrawers the tooltip field of the serializedPro...
Reproduction steps:1. Open the attached project "TooltipBug.zip";2. Open the ExampleScene;3. Select the ExampleObject;4. From the fo... Read more
Errors in Player.log with MeshCollider when Convex and Inflate Mesh are ...
Errors appear in the Player.log file: `ConvexHullBuilder: convex hull has more than 255 polygons!`, `Gu::ConvexMesh::loadConvexHull:... Read more
[Android] Refreshing WebCamTexture few times crashes application on Base...
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on sceen many times and let WebCamTexture to... Read more
Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants
To reproduce:1. Open attached project;2. Open "test" scene;3. Go to Graphics Settings (Edit > Project Settings > Graphics) and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script