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0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
In Progress

long press/release on down key cause unexpected field navigation

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Sep 08, 2022

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Version/s: 2022.2.0a10, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

open attached project, enter playmode and select multiline field enter some text(multiple lines) navigate the text in multiline fiel... Read more

0
votes
Fixed

[DX12] DrawProcedural skips the draw call when "Fake Normal" is checked ...

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Apr 03, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. In the Project window select “M... Read more

0
votes
Fixed

[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...

Networking

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Sep 20, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it and press "go"4. In console notice that relative path is ... Read more

0
votes
By Design

[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'

Webplayer

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Feb 29, 2016

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Version/s: 5.3.3p2

Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more

0
votes
Fixed

Crash in m_IgnoredColliders during Collider:Deactivate

Physics

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Mar 10, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open project "778529-Mano.zip"2. Open scene "Scenes/main"3. Enter play mode4. Unity editor crashe... Read more

0
votes
By Design

[Windows] UnityPluginLoad is not called when the Native plug-in is embedded

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Jun 09, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b21, 2023.2.0a18

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ob... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

3
votes
Duplicate

[Android] The Input on the UI is not decoupled from the frame rate when ...

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Oct 28, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

How to reproduce:1. Open the “OnDemandRenderingDemo-main“ project2. Open the “MainScene“ scene3. Build and Run for Android4. Wait fo... Read more

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