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Endless object reference loops in the Profiler
To reproduce: 1. Open attached project ("786142.zip") 2. Open "Untitled" scene 3. Play the scene 4. Open Profiler 5. Set Memory prof... Read more
[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...
Steps to reproduce: 1. Open attached project and scene named "scene1". 2. Navigate to the "Assets" folder through "Project" window a... Read more
[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...
Steps to reproduce: 1. Open attached project 2. Open scene "Basic" 3. Run the scene Unity crashes Doesn't happen with DX11 Reprod... Read more
NullReferenceException when trying to close a custom window no longer pr...
Steps to reproduce : - import the Full Inspector package https://www.assetstore.unity3d.com/en/#!/content/14913 - go to Window > Fu... Read more
Sign in always fails under proxy
1. What happened Under network environment using proxy, user can never be able to sign in. 2. How we can reproduce it. start Unity ... Read more
GUI.Toolbar offset in PropertyDrawer in ScrollView
Steps to reproduce: 1. Download and open attached project "GUI_Toolbar.zip" 2. Make sure Inspector window is small enough to have sc... Read more
[Metal] Artifacts appear on object when cubemap is sampled with shader o...
1. Open attached project 2. Build to iOS with Metal 3. Plane on the right side will have artifacts Read more
On new org on enabling Multiplayer - it is unable to accept EULA
Reproduces on both Staging and Production I have a few orgs, for one org which I use all the time - everything is ok, but for anoth... Read more
[Delegates] null Delegate.Target == null returns false
Steps to reproduce: 1. open users attached project 2. make new gameObject 3. attach "delegateTargetTest" script 4. play scene - Che... Read more
[ColorPicker] Color doesn't update for the material when color picker po...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "DA_ColorEdit_00_body" material inside "TestSBS > DA_ColorEdit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"