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0
votes
By Design

Endless object reference loops in the Profiler

Profiling

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Apr 06, 2016

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Version/s: 5.4.0b12

To reproduce: 1. Open attached project ("786142.zip") 2. Open "Untitled" scene 3. Play the scene 4. Open Profiler 5. Set Memory prof... Read more

1
votes
Fixed

[NetworkManagerHUD]Selecting prefab with "NetworkManagerHUD" component o...

Networking

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Apr 06, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project and scene named "scene1". 2. Navigate to the "Assets" folder through "Project" window a... Read more

0
votes
Fixed

[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...

DirectX

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Apr 06, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project 2. Open scene "Basic" 3. Run the scene Unity crashes Doesn't happen with DX11 Reprod... Read more

0
votes
Fixed

NullReferenceException when trying to close a custom window no longer pr...

IMGUI

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Apr 06, 2016

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Version/s: 5.4.0b13

Steps to reproduce : - import the Full Inspector package https://www.assetstore.unity3d.com/en/#!/content/14913 - go to Window > Fu... Read more

2
votes
Not Reproducible

Sign in always fails under proxy

Editor - Other

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Apr 07, 2016

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Version/s:

1. What happened Under network environment using proxy, user can never be able to sign in. 2. How we can reproduce it. start Unity ... Read more

0
votes
Won't Fix

GUI.Toolbar offset in PropertyDrawer in ScrollView

IMGUI

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Apr 07, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open attached project "GUI_Toolbar.zip" 2. Make sure Inspector window is small enough to have sc... Read more

0
votes
Fixed

[Metal] Artifacts appear on object when cubemap is sampled with shader o...

iOS

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Apr 07, 2016

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Version/s: 5.3.4p1

1. Open attached project 2. Build to iOS with Metal 3. Plane on the right side will have artifacts Read more

0
votes
Fixed

On new org on enabling Multiplayer - it is unable to accept EULA

Networking

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Apr 07, 2016

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Version/s: 5.4.0b13

Reproduces on both Staging and Production I have a few orgs, for one org which I use all the time - everything is ok, but for anoth... Read more

0
votes
By Design

[Delegates] null Delegate.Target == null returns false

Mono

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Apr 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. open users attached project 2. make new gameObject 3. attach "delegateTargetTest" script 4. play scene - Che... Read more

0
votes
Fixed

[ColorPicker] Color doesn't update for the material when color picker po...

Themes

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Apr 10, 2016

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Version/s: 5.3.4p2

Reproduction steps(GIF attached): 1. Open attached project. 2. Select "DA_ColorEdit_00_body" material inside "TestSBS > DA_ColorEdit... Read more

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