Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b12
Issue ID
786142
Regression
No
Endless object reference loops in the Profiler
To reproduce:
1. Open attached project ("786142.zip")
2. Open "Untitled" scene
3. Play the scene
4. Open Profiler
5. Set Memory profiler to "detailed" and take a sample
6. Select Assets->Texture2D->Default-Checker
7. In the right "Referenced By" section expand Test(MonoBehaviour)->GameObject(GameObject)
8. Notice that after expanding "GameObject(GameObject)", "Test(MonoBehaviour)" appears and you can expand it to "GameObject(GameObject)" and then "Test(MonoBehaviour)" appears again. It is infinite loop
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Add comment