Search Issue Tracker
Crash at GameObject::SendMessageAny when debugging in Visual Studio and ...
Steps to reproduce: 1. Open " sc.zip" project 2. Open the project in Visual Studio (Assets > Open C# Project) 3. Attach Unity debugg... Read more
[HiDPI] Windows only scale to the size of monitor with Editor on multi-...
Steps to reproduce: 1. Make sure you have a setup with multiple monitors of high resolution 2. Create a new project 3. Drag the edit... Read more
Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...
How to reproduce: 1. Open the attached users "CrashTest" project and "demo" scene 2. Enter playmode Expected result: Scene is pla... Read more
EditorGUILayout does not ouput selected text from TextEditor
Steps to reproduce: 1. Open attached Unity project "case_920620-ReproEditorGUILayoutTextAreaSelectionBug.zip" 2. Select Bug->Show W... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce: 1. Open "MouseClickTest.zip" attached project 2. Enter play mode 3. Left Click and hold the button 4. Drag mouse... Read more
[Android] RenderTexture created with RenderTextureFormat.ARGBFloat is no...
Steps to reproduce: 1) Download attached project 'test_ARGBFloat_009_BugReport.zip' and open in Unity 2) Build and Run 'test_ARGBFl... Read more
When hovering onto Audio Source property in Video Player component gramm...
How to reproduce: 1. Create or open Unity project 2. Create an empty GameObject 3. Add a Video Player component to it 4. Hover onto... Read more
Loading the project without a library folder causes Unity to become not ...
To reproduce: 1. Open project attached by QA in Unity Expected: Project without a library folder should compile and load successful... Read more
[HiDPI] Window scaling changes if editor is moved to monitor with differ...
Steps to reporoduce: 1. Make sure you have monitors of different scalings(e.g. 4k and 1080p) 2. Create a new project 3. Undow a wind... Read more
Custom Inspector Tooltips don't work with UnityEvent fields and no error...
1. Create a new project 2. Add the attached script EventsWithoutTooltips.cs to any game object 3. Hover over Example Event field nam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
- Particle Effect window buttons overlap with other UI elements when opened in Editor