Search Issue Tracker
[UI] New parameters are incorrectly introduced for directional, spot and...
Steps for reproduction: 1) Open Unity (any versions after 2018.1.0a5) 2) Find and select Directional Light in the scene 3) In Inspec... Read more
Unable to delete an array item with the delete key
To reproduce: 1. Open a new Unity project 2. Create a new C# script and create a public array 3. Attach the script to any object 4. ... Read more
Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Go to Window -> Tile Palette 3. Enter and Exit Play mode 4. C... Read more
[Terrain] Artifacts appear on paint-brush while lowering heightmap of te...
Steps to Repo: 1. Hierarchy > 3D Object > terrain 2. Terrain > raise and lower heightmap > select any brush > raise terrain height 3... Read more
[FB] Exception being thrown on creating new project
-e: see title, the exception is: --Falling back to default Facebook SDK. Failed to import FacebookSDK from 'Library\FacebookSDK' wit... Read more
[anim] Copy From Other Avatar when other avatar type does not match, gen...
Copy From Other Avatar generates errors when the source avatar is not of the same type (Generic vs. Humanoid). Repro: -open project... Read more
Dropping Some folders into Unity duplicates them
To reproduce: Download and unzip these assets : https://oc.unity3d.com/index.php/s/nCzBskCATxtnduQ Select them and drop them into a... Read more
[Regression] Crash in GameObjectUtility:GetStaticEditorFlags after click...
Steps to repro: 1. Open attached project and 't1' scene; 2. Select 'Terrain' gameobject in the Hierarchy; 3. Go to 'Place Trees' ta... Read more
[anim] Animation Window Preview changes default Humanoid pose in Scene
With the below repro steps, the Humanoid pose in the Scene (in this case T-Stance) is changed after previewing an animation in the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.