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0
votes
Fixed

Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransfo...

UI

-

Jun 29, 2016

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Version/s: 5.4.0b23

How to reproduce: 1. Open the attached project 2. Open profiler window (Window -> Profiler) 3. Open and play DefaultScene scene 4. N... Read more

4
votes
Fixed

[Android][iOS] Thread.MemoryBarrier() does not prevent instruction reord...

Scripting

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Jun 30, 2016

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Version/s: 5.3.5f1

Reproduction steps -------------------------- 1) Open attached project "MemoryBarrierRepro" 2) Build scene "testScene" for Android/i... Read more

0
votes
Won't Fix

[WebGl] Different behaviour inside Editor and on WebGL app

WebGL

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Jun 30, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open my attached project. 2. In test scene press play button. --- Try clicking game screen, you will "scratch... Read more

0
votes
Fixed

[WebGL]Error creating/requesting Network matches on WebGL

Networking

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Jun 30, 2016

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Version/s: 5.3.5p5

Error creating/requesting Network matches on WebGL. Steps to reproduce: 1. Open attached project and configure Multiplayer settings... Read more

0
votes
Fixed

[particles] Wireframe view broken

Shuriken

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Jul 04, 2016

-

Version/s:

The new wireframe view is only showing the orange outline and no wireframes. 1) Add a particle system 2) Enable the wireframe tick ... Read more

0
votes
Fixed

[particles] World space particles ignore scale - AABB

Shuriken

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Jul 04, 2016

-

Version/s:

1) Open scene bug 2) Enable "show bounds" view in particles inspector. 3) Notice the aabb is too small. Read more

0
votes
Fixed

[YAML Merge] fails to merge scene files returns - Segmentation fault: 11

Collab

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Jun 11, 2016

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Version/s: 5.3.5f1

1) Download user's .zip containing BASE, LOCAL and REMOTE versions of the scene 2) Try merging them with UnityYAMLMerge version 1.01... Read more

0
votes
Fixed

[NVAPI_Thunk] Editor crash with UI button element

uGUI

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Jul 04, 2016

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Version/s: 5.3.5p7

Pressing play, editor crashes with such stack trace: 0x00007FFBB15CA6EC (nvwgf2umx) NVAPI_Thunk 0x00007FFBB0D09FE2 (nvwgf2umx) Open... Read more

0
votes
Fixed

[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal

iOS

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Open the latest attached project. 2) Build the project for iOS. 3) Open the project in Xcode. 4) Go to Produc... Read more

0
votes
Fixed

[iOS] System prompt for Media Library Usage access is shown when playing...

iOS

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Jul 01, 2016

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project 2. Build for iOS 3. Build to device with iOS 10 > The game will try to play a video th... Read more

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