Search Issue Tracker
[Polybrush] Paint Vertex Colors compatible shaders are missing when pick...
To reproduce:1. Open any project that has Polybrush2. Try assigning Polybrush shaders to your material Expected: shaders are availab... Read more
[iOS][Metal] Changing RenderTexture.active corrupts screen on Devices wi...
When changing the Camera's render target to a RenderTexture, regular rendering is invalid. This only occurs on Metal, it works as ex... Read more
Animator.Root keyframes values are incorrect when previewing the Animation
How to reproduce:1. Open the attached project2. Select any model3. Preview and inspect the animation in the animation window4. Selec... Read more
Shortcut Manager - Vertifcal alignment of "Name" and "Bindings" in bindi...
When viewing Bindings in the Shortcut Manager, entries in the "Name" column will be vertically centered to their row, but entries in... Read more
Shortcut Manager - ArgumentOutOfRangeException when clicking inside the ...
If you are looking at the Binding Conflicts category in the Shortcut Manager and click inside the binding list, an ArgumentOutOfRang... Read more
LOD Group component contains references to Renderers of a different LOD ...
How to reproduce:1. Open the attached "1012406_repro.zip" project2. Select "LodGroup_1" GameObject from the Hierarchy3. In the Inspe... Read more
Shortcut Manager - Unity freezes when closing the "Create New Profile" p...
In the Shortcut Manager, if you go start creating a new profile and then close the "Create Profile" window via the system close butt... Read more
Prefab can't be deleted, when Prefab size is too large to create an Undo...
Steps to reproduce:1. Open the "Pumping Plant Level" Unity Project2. Start the "CANNOT DELETE PUMPING STATION" scene3. Delete the Pr... Read more
UIELements - ListView - Shortcut Manager - Binding list breaks when swit...
If you are viewing a category in the Shortcuts window that is scrollable, scroll to the bottom of the category and then switch categ... Read more
Errors are thrown when a prefab with more that 50 game components is sel...
How to reproduce:1. Open the attached project2. Select the "mmp" GameObject3. Inspect the errors in the Console window Expected: The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window