Search Issue Tracker
[UI] New parameters are incorrectly introduced for directional, spot and...
Steps for reproduction: 1) Open Unity (any versions after 2018.1.0a5) 2) Find and select Directional Light in the scene 3) In Inspec... Read more
Unable to delete an array item with the delete key
To reproduce: 1. Open a new Unity project 2. Create a new C# script and create a public array 3. Attach the script to any object 4. ... Read more
Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Go to Window -> Tile Palette 3. Enter and Exit Play mode 4. C... Read more
[Terrain] Artifacts appear on paint-brush while lowering heightmap of te...
Steps to Repo: 1. Hierarchy > 3D Object > terrain 2. Terrain > raise and lower heightmap > select any brush > raise terrain height 3... Read more
[FB] Exception being thrown on creating new project
-e: see title, the exception is: --Falling back to default Facebook SDK. Failed to import FacebookSDK from 'Library\FacebookSDK' wit... Read more
[anim] Copy From Other Avatar when other avatar type does not match, gen...
Copy From Other Avatar generates errors when the source avatar is not of the same type (Generic vs. Humanoid). Repro: -open project... Read more
Dropping Some folders into Unity duplicates them
To reproduce: Download and unzip these assets : https://oc.unity3d.com/index.php/s/nCzBskCATxtnduQ Select them and drop them into a... Read more
[Regression] Crash in GameObjectUtility:GetStaticEditorFlags after click...
Steps to repro: 1. Open attached project and 't1' scene; 2. Select 'Terrain' gameobject in the Hierarchy; 3. Go to 'Place Trees' ta... Read more
[anim] Animation Window Preview changes default Humanoid pose in Scene
With the below repro steps, the Humanoid pose in the Scene (in this case T-Stance) is changed after previewing an animation in the A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion