Search Issue Tracker
[Regression][OSX] Exceptions is GUILayoutUtility.BeginLayoutGroup are th...
Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Go to Player Settings (Edit>Project Settings>Player); 4. Uncheck 'A... Read more
Editor Crash due to wrong type identification (.NET 4.6)
To reproduce: 1) Open attached project and scene 2) Play it CRASH! Reproduced in 2017.1.0f3, 2017.2.0f3, 2018.1.0a5 Can't get sta... Read more
InitializeOnLoadMethod throws exception with generic parameter
Steps to reproduce: 1. Open user attached project 2. Uncomment the first line of TheBug.cs script 3. Notice the errors in the consol... Read more
[Editor Window] Null reference exception is shown when interacting with ...
Steps to Repo: 1. Import Gaia editor extension from asset store or open [use-case] Terrain - Procedural Terrain project 2. Go to win... Read more
[Mobile] Metallic Standard Shader looks unlit on an Android with a Mali ...
Steps to reproduce 1. Open attached project 2. If you're building for Android, set the Graphics API to OpenGLES3, if you're buildi... Read more
Editor freeze on "Checking workspace has not changed" message
1. What happened? Still getting more information, but for some users, after pulling the latest changes in their project via Collab ... Read more
WWW request doesn't send Content-Length header
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode; 4. Look at the Debug.Log thrown to the Console. ... Read more
Right-clicking on an asset destroyed (from script) during playmode crash...
To reproduce: 1)Open the attached project 2)Open "test" scene 3)Run the scene and press "D" key to call DestroyImmediate on "test.pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map