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Input.GetKey() returns true for Alt key after Alt+Tabbing and reopening ...
Reproduction steps:1. Open the user attached project2. Build the project with Autoconnect Profiler enabled3. Run the Build4. Click t... Read more
[iOS] Canvas does not change when enabled in OnApplicationFocus/OnApplic...
Reproduction steps:1. Download and open the attached "iOS-Sample.zip" project2. Build and deploy the project to iOS3. Minimize the a... Read more
Input events are not handled when called from the FixedUpdate when Game ...
How to reproduce:1. Open project "3dtest.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Spacebar" button Expected r... Read more
0xFEEFEE sequence point line causes Editor to stuck
Steps to reproduce: 1. Open "sequence-points-issue.zip" project2. Once project opens, reimport Assets/DataLayer/ISSUE.cs script or s... Read more
[HDRP] A Native Collection has not been disposed, resulting in a memory ...
How to reproduce:1. Create new HDRP template project2. Select any of the sections in HDRP Tutorials window3. Quickly skip through it... Read more
Game View aspect ratio distorted when resizing
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Resize Game View Expected result... Read more
UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
Copying GameObjects into another Scene renames them with an incremented ...
Reproduction steps:1. Open the attached project2. Copy Game Object "Test" from "Scene1"3. Paste copied "Test" into "Scene2" Expected... Read more
Editor crash when removing GameObject and then pressing "undo" when usin...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
[UWP] Screen.currentResolution.refreshRate returns 0 when used in UWP Build
How to reproduce:1. Open the attached project "resolution.zip"2. Open Build Settings (FIle>Build Settings)3. Switch Platform to U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
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- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
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