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[TMP] Multiple exceptions are thrown on creating "Input Field - TextMesh...
On creating "Input Field - TextMeshPro" GamObject, NullReferenceException is throws and UnassignedReferenceException is thrown on Im... Read more
[Mac] Left Mouse Button activator does not work with ContextualMenuManip...
Steps to reproduce:1. Create a new project2. Download attached "1204187_package.unitypackage" file3. Drag the package into your Proj... Read more
[Profiler] Module detail panel disappears on selecting another thread an...
Module detail panel disappears on selecting another thread and profiler window not in focus. Steps to repro:1. Create a new Project.... Read more
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more
[TMP] Links to docs, changelog, and licenses open in local code editor r...
Links for docs, changelog, and licenses in the local editor rather than a web browser, refer the attached video. Steps to repro:1. C... Read more
Timeline in-line curve keys are off frame
The last key of an inline curve is not "on frame". The visible offset is preserved even when zommed out completely, making it look l... Read more
Alpha clipping on Suns when having two (or more) directional lights with...
Open test project and scenes. Look at the suns. They should blend nicely, not overlapping like one is over the other. Read more
[TMP] New instance of "TMP Importer" window opens, even though if its al...
While deleting the "TextMeshPro" Asset folder from the project window, a new instance of "TMP Importer" window is created every time... Read more
[Range] Attribute in a nested class breaks serialization functionality w...
Steps to reproduce:1. Open supplied Project2. In the Project window, select foo_test object3. Edit the values of the Scriptable Obje... Read more
[Android] App crashed when Instantiating an AssetBundle on an Android de...
Steps to reproduce:1. Open user's attached project "LoadAssetBundle.zip"2. Build it on Android3. Open the app and Tap the screen4. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"