Search Issue Tracker

3
votes
Fixed

Custom cursor appears on Android even when trying to hide it

Android

-

Dec 10, 2014

-

Version/s: 4.6.1f1

If custom cursor is set in project, it appears in Android builds too and it cannot be hidden in any way Read more

0
votes
Duplicate

[2D] Black border appears when using "Sprites/Diffuse" shader on 5.0

Shaders

-

Dec 12, 2014

-

Version/s: 5.0.0b15

Steps to reproduce: 1. Create new Unity project2. Import 2D sprite3. Create a game object using the imported sprite4. Create new mat... Read more

0
votes
Fixed

[DllImport] When import Dll file via Unity package import, a duplicate D...

Asset Import

-

Dec 03, 2014

-

Version/s: 5.0.0b15

To reproduce this issue: 1. Open the attached project2. It has Events.dll3. Import 'UpdatedEventsDLLPackage'4. Notice Events 1.dll i... Read more

0
votes
Fixed

[Camera] When profiling editor, 'GameObjects in Scene' increases every t...

Editor - Other

-

Dec 12, 2014

-

Version/s: 5.0.0b16

To reproduce this issue: 1. Open new project2. Create camera(if it's not created)3. Open 'Profiler Window'4. Enable 'Profile Editor'... Read more

2
votes
Postponed

[Fog] Make runtime fog changes in editor not use new shader variants if ...

Shaders

-

Dec 05, 2014

-

Version/s: 5.0.0b16

When Fog is changed from a script only, then in player builds it does not appear. To reproduce this issue: 1. Open 'FogRenderSetting... Read more

0
votes
Fixed

After copying multiple keyframes, it's impossible to add

Animation Window

-

Dec 12, 2014

-

Version/s: 5.0.0b18

After copying multiple keyframes, it's impossible to add multiple keyframes Repro:1. Add a couple of keyframes. Select a column of k... Read more

0
votes
Postponed

[Skybox] Procedural skybox shader does not take directional light's inte...

Shaders

-

Dec 12, 2014

-

Version/s: 5.0.0b18

Steps to reproduce: 1. Create new Unity 3D project2. Make sure the 'Skybox' is set to 'Default-Skybox' under the Lighting window3. A... Read more

0
votes
By Design

[Standard] Shadow of an object with transperent rendering mode in standa...

Shaders

-

Dec 15, 2014

-

Version/s: 5.0.0b17

Steps to reproduce:1. Open the attached project and the scene2. There is a cube with a material which has a standard shader with ren... Read more

0
votes
Fixed

[Android] Visual artifacts under specific lighting conditions on specifi...

Mobile Rendering

-

Dec 15, 2014

-

Version/s: 5.0.0b17

Steps to reproduce:1. Download attached project2. Deploy it to Android device3. Observe black spot on objects Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.