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1
votes
Fixed

[GL] Shader doesn't receive parameter from the script

OpenGL

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Mar 24, 2016

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Version/s: 5.3.4f1

Repro steps: 1) Open the project 2) Make sure Graphics API is set to OpenGLCore or GLES3 3) Play and notice the half of object is gl... Read more

0
votes
Fixed

[Speedtree] Billboards with different scales use a single scale

Speedtree Integration

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Mar 24, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open the project and three-trees-with-different-scales.scene 2) In the Game view notice, that the billboards are the... Read more

0
votes
By Design

About window dissapears when other windows take focus, even if they are ...

Editor - Other

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Mar 24, 2016

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Version/s: 5.4.0b12

Open about window (For reference put deattached some other window next to it, e.g. Console) Switch focus to some other window that ... Read more

0
votes
Won't Fix

[Cursor] Locked cursor receives pointer based events

uGUI

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Feb 18, 2016

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Version/s: 5.3.2p2

Reproduction steps: 1) Open attached project "CursorTest" 2) Open scene "Demo" 3) Enter play mode 4) Press A key to lock the cursor ... Read more

0
votes
Fixed

When Main.OnRenderImage() is called, memory is allocated for garbage col...

Camera

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Mar 11, 2016

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Version/s: 5.3.3p2

Reproduction steps: 1. Open the attached project 2. Open the profiler window 3. Run the "Test" scene 4. Notice that 40 bytes are all... Read more

0
votes
Won't Fix

[iOS] Deactivating a GameObject that has an Audio Source playing a sound...

iOS

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Build for iOS with 'Autoconnect Profiler' enabled 3. Build generated Xcode project ... Read more

0
votes
Duplicate

Saving a c# script in Visual Studio while a scene is playing crashes Unity

Animation

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Feb 24, 2016

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Version/s: 5.3.3f1

To reproduce: 1) Open attached project 2) Open 'levelA' scene 3) Open 'levelInit' script 4) Play the scene and wait a couple of seco... Read more

4
votes
Fixed

RPC warning message is not informative

Networking

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Mar 10, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Open scene "test.scene" 3. Press "Lan Host(H)" Button which appears on GUI 4. Pr... Read more

0
votes
By Design

The JSON serializer does not return a correct string length value when b...

IL2CPP

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Mar 24, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Press the 'Serialize!' button - Note that the result will re... Read more

2
votes
By Design

Moving Ambient Occlusion in GearVR

VR

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Feb 04, 2016

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Version/s: 5.3.2f1

Ambient Occlusion Shadow in GearVR is moving To reproduce: 1) Open the attached project 2) Build it to Samsung S6 3) Move GearVR in ... Read more

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