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CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...
Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more
[iOS][5.5] WebCamTexture and Microphone classes are used in empty Unity ...
This is a regression on 5.5 branch from p2 to p3 (not reproducible on trunk). Empty iOS project created with Unity uses WebCamTextur... Read more
The AssemblyHelper cannot find an assembly in a sub directory.
Steps to reproduce:1) Open the attached project.2) Build for iOS. Errors show up in the console: ArgumentException: The Assembly Tri... Read more
UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip"2. Open "test" scene3. Enter play mode and observe Game view4. Exit play mode... Read more
Projector is rendered after some Image Effects, even if material RenderQ...
Steps to reproduce:1. Download and open the attached project2. Look at the game view Expected result: projector is rendered before i... Read more
Audio Dropouts are caused by Garbage Collector when large number of obje...
Reproduction Steps:1. Open User's project2. Open "Main" scene3. Play sceneNote: Game will produce humming sound.4. Listen for distor... Read more
Crash in CreateNullGfxDevice when loading videos with buttons
To reproduce: 1. Open attached project;2. Run "Scene012_Videos" scene;3. Enter play mode;4. Click on video buttons; Result: eventual... Read more
Animation clips do not load properly from assetbundles.
Steps to reproduce:1. Download and open the attached project2. Build AssetBundle with AssetBundles/build3. Enter Play mode4. Press "... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
Editor crashes when font's material is assign to game object
Steps to reproduce:1. Download 869947_repro.zip and open "Prototype" scene2. Apply Font Material to "Cube" object (Assets->Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used