Search Issue Tracker
[iOS] Unity splash screen is not shown during startup
To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device Actual behavior: Unity splash screen is not shown duri... Read more
[iOS] Using Mobile/Particles/VertexLit-Blended shader with a spotlight c...
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Build to iOS and run - Note the errors printed in the Xcode... Read more
[Android|Analytics] Runtime crash when analytics enabled, internet acces...
1) Download the attached project 2) Ensure analytics is enabled (Goto Window>Services, select analytics) 3) Ensure Internet access i... Read more
Multiple editor icons are low resolution on Retina displays
How to reproduce: 1. Open the editor 2. Look at the icons for these functions: - All of the scene manipulation tool icons - Tool ... Read more
[GearVR] Player is not paused when removing headset
1) Deploy the attached project to gearVR supported phone 2) attach the phone to a headset when prompted 3) Put on the headset 4) Not... Read more
[OpenVR] Water Reflections Rendering Issue
1) Download project, enable VR and set preffered VR device to Open VR 2) Open the Rift Water Sky Reflection Scene 3) Enter Play mode... Read more
The app crashes on Android, because the app tried to access to a invalid...
The application crashes sometimes when it makes simultaneously an async load of a new scene and load of resources. Read more
[Layout] Unable to close custom editor window when the script is missing
Steps to reproduce: 1) open attached project 2) create new unity project from menu (File>New Project>OK) 3) try closing the custom e... Read more
Editor doesn't stop player build if scripts have compilation errors in t...
This causes editor to be unable to serialize data for scripts, since it has no assemblies to scan for serializable fields. However, ... Read more
[SpriteSheet][Packing] Spritesheet colors are not consistent between pac...
Repro steps: 1) Open my attached project SpriteSheetColor 2) Select the Hero_SpriteSheet 3) Make sure Packing Tag is set 4) Open in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu] GUIUtility error when cancelling Extract Materials window
- Text on Inspector Pane in Hierarchy Viewer overflows into Hierarchy pane
- The right audio channel completely cuts out in a specific position with the 3D audio when the audio should be playing from both speaker in that position
- GUI.tooltip does not update when the mouse pointer is moved off the button
- Only a solid color is displayed when trying to show normals with DepthTextureMode.DepthNormals