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0
votes
Fixed

[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...

Visual Effects - Legacy

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Jan 12, 2017

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Version/s: 5.6.0b4

Repro steps:1. Open Scene2 from attached project.2. Select both particle systems in the scene and observe their simulation3. The "Gr... Read more

0
votes
Fixed

Scroll Rect is clamping Canvas outside of the content

UI

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Jan 09, 2017

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Version/s: 5.4.1f1

How to reproduce:1. Open the attached "ScrollRectBug" project2. Open the "Game" scene and play it, notice that the Scroll Rect is cl... Read more

0
votes
By Design

[Physics2D] Invalid angularAcceleration calculated from torque

Physics2D

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Jan 03, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Download project and open "testTorque" scene2. Open testTorque.cs and comment out line 153. Press play button4... Read more

0
votes
Fixed

Gizmos.DrawFrustum ignores given Center parameter and overwrites it with...

Scene/Game View

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Dec 21, 2016

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Version/s: 5.6.0b2

To reproduce: 1.Download and open attached project.2.Look at the center position of the drawn gizmo.3.Select Main Camera object and ... Read more

3
votes
Fixed

'Frame not in module' when stepping into partial class if NodeCanvas is ...

Scripting

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Dec 21, 2016

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Version/s: 5.5.0p1

How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more

0
votes
Fixed

Video player breaks if skipped to a further part of the video

Video

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Dec 14, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1. Download and open the attached project2. Open scene "iOsVideoPlayer"3. Enter playmode4. Press anywhere on the ... Read more

0
votes
Fixed

Character animation breaks during upgrade

Animation

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Jan 12, 2017

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Version/s: 5.6.0b3

1. What happenedFor 'StrayTech Camera System' A$ package, character animation gets broken after upgrade from 5.5.0p4 to 5.6.0b3.Impo... Read more

0
votes
By Design

Beep sound is present when Alt hotkeys are used

Themes

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Dec 24, 2016

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Version/s: 5.5.0f3

Beep sound is present if Alt hotkeys are used and not included in the menu bar. To reproduce: 1. For example: Press Alt+(period) or ... Read more

0
votes
Fixed

Camera.Render() GC allocates 65 bytes per-frame

Camera

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Dec 21, 2016

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Version/s: 5.6.0b2

Steps to reproduce:1. Create a new project2. Open the profiler3. Enter Play mode Result: Camera.Render() GC alloc's 65 bytes per-fra... Read more

0
votes
Fixed

DrawMeshInstanceIndirect impacts performance for buffered but not drawn(...

Graphics - General

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Dec 19, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1. Download and open the project2. Open "Test_AniMatrix_InstanceIndirectAppend" scene3. Enter playmode-At this po... Read more

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