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Ambient occlusion breaks in Main Display view when playing VR with Singl...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set DesktopCamera to Display 24. Observe game view f... Read more
"Detail Mesh" with "Vertex Lit" Render Mode loses its color when a "Gras...
How to reproduce:1. Open attached project "TerrainDetailsColor.zip" and scene "SampleScene"2. In Hierarchy window, select "Terrain" ... Read more
Spot Lights are not being rendered on Mali GPU with OpenGLES3
To reproduce:1. Open the attached project;2. Change Graphics API to OpenGLES3;3. Build and run Lights scene on Mali devices. Expecte... Read more
The Editor Play and Pause hotkeys do not work once the editor has entere...
When in Play Mode, the hotkeys to pause (CTRL/CMD+SHIFT+P) or stop playing(CTRL/CMD+P) do nothing. 1. Install Unity2. Open the attac... Read more
Crash on GameObject::SendMessageAny when detached Child GameObject's Col...
How to reproduce:1. Open the attached "TestFor1065886.zip" project2. Play the Scene3. Notice that Editor crashes Reproducible with: ... Read more
[2018.2] Sprite Atlas Compression setting reverts back to default settin...
To reproduce: 1. Download attached project "ccczczxczxczczc.zip" and open in Unity2. Select "New Sprite Atlas.spriteatlas"3. In Insp... Read more
Unity crashes entering Play mode using Entities
To reproduce:1. Open users attached project "TestingECS.zip"2. Open "SampleScene.unity" scene3. Enter Play mode Expected result: Pla... Read more
Trail renderer starting position is incorrect with OpenGLES2 on Mali dev...
To reproduce:1. Open attached project;2. Open "21_TrailRenderer" scene;3. Change Graphics API to OpenGLES2;4. Build and run on Andro... Read more
On mobile with one controller, XRNodes for both hands are created
Reported on Oculus Go, so reproduction steps here are for Oculus Go Steps to reproduce:- Open the attached QA provided project: XRTe... Read more
[Linux][Editor] Editor tabs turn into white empty blocks when the tab or...
When resizing the tabs (Inspector, Hierarchy, etc) in Editor window, part of or the whole Editor window turns into white empty block... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned