Search Issue Tracker

5
votes
Fixed

Unity crashes when opening a project with two identical scenes, one of t...

Scene Management

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

How to reproduce:1. Download the user's attached project (Network Test.zip)2. Extract the project and launch it Expected results: Un... Read more

0
votes
Won't Fix

[MacOS] Crash on project load when custom mono envs are exported via lau...

Mono

-

Jul 31, 2018

-

Version/s: 2018.2.0f2

How to reproduce:1. Open a terminal2. Write into terminal "launchctl setenv MONO_DEBUG disable_omit_f"3. Open Unity4. Create a new p... Read more

0
votes
Fixed

[Android] Empty Project crashes on Samsung Galaxy S3 device

Mobile

-

Aug 11, 2018

-

Version/s: 2018.3.0a8

How to reproduce:1. Create a new project or open the attached one2. Switch platform to Android3. Build and run project on deviceResu... Read more

0
votes
By Design

Flickering Noise Particles with OpenGLES2 on some Android devices

Mobile

-

Jul 28, 2018

-

Version/s: 2018.3.0a6

To reproduce:1. Open [Particles]FTP project from Collab (smaller version of project in progress);2. Open "08_NoiseModule" scene;3. C... Read more

0
votes
Won't Fix

Bloom takes no effect on Particles with Standard Surface shader on Mobile

Post Processing

-

Jul 28, 2018

-

Version/s: 2018.3.0a6

To reproduce:1. Open attached project;2. Open "test" scene;3. Enter Play mode, check particles;4. Build and run on mobile devices (i... Read more

0
votes
Won't Fix

Help/Documentation Button of C# Script Does not Send you to the HelpURLA...

Scripting

-

Aug 10, 2018

-

Version/s: 2018.2.2f1

To reproduce:1. Open attached project2. Select ExampleScript in project window3. Click on Help/Documentation button Actual: MonoScri... Read more

0
votes
Not Reproducible

Terrain collider doesn't properly detect the collision with the Capsule ...

Terrain

-

Aug 10, 2018

-

Version/s: 2018.1.6f1

To reproduce: 1. Open the attached project (Link in the edit)2. Enter Play mode3. Observe how capsules behave when they collide with... Read more

0
votes
Not Reproducible

CGinc files are not imported properly

Shaders

-

Aug 08, 2018

-

Version/s: 2018.1.0a6, 2018.2.2f1

To reproduce: 1. In a new project, add a.cginc file to the Assets folder2. Observe that the file is not imported as .cginc file Expe... Read more

0
votes
Fixed

The .svg importer makes objects black if there is a clipping mask which ...

Package: Vector Graphics

-

Aug 10, 2018

-

Version/s: 1.0.0-preview.15

To reproduce: 1. Open the attached project (chiburui2.zip)2. Select the svg/bg1.svg asset in the Project view3. Observe that the tre... Read more

1
votes
Fixed

[LWRP] MSAA does not work when Allow HDR is disabled

Package: Scriptable Render Pipeline Lightweight

-

Aug 07, 2018

-

Version/s: 3.0.0

Steps to reproduce:1. Open user-submitted project2. Load Scene SampleScene3. Pick object Switcher and click CycleCamera to see vario... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.