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[LWRP] MSAA does not work when Allow HDR is disabled
Steps to reproduce:1. Open user-submitted project2. Load Scene SampleScene3. Pick object Switcher and click CycleCamera to see vario... Read more
After building Asset Bundles, SpriteAtlas is not included in Dependencies
Reproduction steps:1. Open the attached project "testui.zip"2. Make sure that the SpriteAtlas001 has object "g" added to Objects for... Read more
Unity crashes on Transform::SetLocalPosition when entering Play Mode
Unity crashes on Transform::SetLocalPosition when entering Play Mode after adding [RuntimeInitializeOnLoadMethod(RuntimeInitializeLo... Read more
[Multi-compile] Editor freeze and no error when building >1048576 variants
Steps:1. Open attached project, open the scene2. Make a standalone build-> editor freeze, not responding (wrong) 3. Edit "Global_... Read more
Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...
To reproduce: 1. Open the attached project (navMeshCrash.zip)2. Open the "test" scene3. In the Navigation window, Bake tab, press Ba... Read more
[VR][LWRP]Leap Motion hand avatars are placed outside of tracking area a...
Steps to reproduce:1. Download and open the attached project2. Set an LWRP asset in Graphics settings and switch to Single-Pass3. En... Read more
Editor crashes when delaying the Load of the first Scene
How to reproduce:1. Open user's project2. Press Play Expected result: Unity does not crashActual result: Unity crashes Reproducible ... Read more
Asset Store window remains focused after focusing on another window
How to reproduce:1. Create a new project2. Click Window -> General -> Asset Store3. Click on any window that is not obstructin... Read more
Unity Editor crashes when passing half of the Emoji to native C++ code
To reproduce: 1. Download attached project "utf16_surrogate.zip" and open in Unity2. Open "surrogate" scene3. Enter Play mode Expect... Read more
All about bugs
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