Search Issue Tracker
Some Post Processing Stack effects don't work with Single-Pass VR
Fixed in Post-Processing stack V2, https://github.com/Unity-Technologies/PostProcessing/issues Read more
InputTracking.GetLocalPosition/Rotation(XRNode.HardwareTracker) does not...
Steps to reproduce: 1. Download and open the attached project 2. Make sure you have a headset and controllers c 2. Enter Playmode E... Read more
Camera.SetReplacementShader renders object one at a time instead of inst...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Enter Playmode 4. Observe draw calls(5) 5. Bui... Read more
Operators == and != are not implemented for Color32
Steps to reproduce: 1. Create a new Project 2. Create a script with 2 Color32 variables 3. Try to compare them with == or != operato... Read more
Scene saving dialog always starts at Assets folder
Steps to reproduce: 1. Create a new project 2. Create a folder 3. Create a new scene 4. Try to save the scene while having the folde... Read more
[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...
How to reproduce: 1. Download attached project file and open "Scene" Scene 2. Press Build & Run 3. In browser select "Allow WebCam" ... Read more
Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1
To reproduce: 1. Open repro project 2. Play 'Main' scene Expected: messages will be thrown: 'ContactPoint2D[] leng... Read more
[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce: 1. Download attached project file and open "Init" Scene 2. Switch Platform to WebGL 3. Press Build & Run Expected... Read more
[UnityWebRequest] Unity WebGL application served from a URL with a non-s...
How to reproduce: 1. Create new project file and switch Platform to WebGL 2. Create and assign to GameObject new c# code: public cl... Read more
MarkSceneDirty() and MarkAllScenesDirty() does not work when called in O...
To reproduce: 1. Open the project, attached by the user (BugOnValidateSceneDirty.zip) 2. Open the "Scene0" scene 3. Open the "Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template