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ImportFBX Warning about Scale Compensation only showing up on Windows
Reimport file simple.fbx in the attached project on a Mac and Windows platform. On Windows, the following import warning is shown a... Read more
[Editor] Image Effects cause visual artifacts in game window
1. Open the "Village" scene 2. Apply any image effect to the main camera, sun shafts, blur, aa etc 3. Observe the artifacts/distor... Read more
Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project 2. Open scene "TestCase" 3. Run scene 4. Press "E" 5. Unity crashes Reproduced with: ... Read more
[Standalone] Native resolution is shown instead of current resolution wi...
Reproduction steps: 1. Open and build attached Unity project. 2. Click Alt + Enter to enter full screen mode. 3. Take screenshot wit... Read more
Crash at GetObjectArrayFromPrefabRoot when destroying child object while...
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, select "Prefab" game object 4. Press Apply, to a... Read more
Multi-editing two objects locks up position Y even if Y values are the same
Reproduction steps: 1) Open project I attached and proceed to scene "test". 2) Check out positions of both plane objects in the scen... Read more
[Shuriken][SceneView] Particle simulation in Scene View is based on "Fix...
Reproduction steps(GIF attached): 1. Open attached "New Unity Project 20" project. 2. Open "1" scene. 3. Click on "Particle System" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder