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In AnimationWindow, Ctrl-select of master key toggles instead of deselec...
Ctrl-click the "master" key in a group where children keys are partly selected will toggle the children (instead of deselecting them... Read more
AnimationWindow: unexpected curve when duplicating animated child game o...
Repro step (in 5.4.0b1) - create a game object with an horizontal translation animation - create a child game object with a vertical... Read more
[UI Controls] UI texts disppears when importing two assets named x and x.y
When Unity loses focus and we come back to Unity, the UI texts are not getting refreshed/rendered properly, if two files named x and... Read more
[BuildSettings] Platform descriptions for some modules shows description...
Reproduction steps: 1. Create a new project. 2. Go to "File > Build Settings". 3. Select "Xbox 360" or "PS3" or "PS4" or "PS Vita" p... Read more
[Debug] Running project with attached debugger causes Socket exception i...
Steps to reproduce: 1. Open attached project 2. Open scene "1" 3. Run it and notice "Thread Start!" message in console 4. Open IPC.... Read more
[2D Prototype] Sprites from ETC2 atlases are drawn incorrectly when shar...
Sprites from ETC2 atlases are drawn incorrectly when they are sharing a Packing Tag with other sprites using ETC1 split alpha channe... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass. - HD... Read more
UI elements with negative values are not sorted correctly
To reproduce the issue follow the steps: 1. Open "UIParticles" project 2. Open "UIParticles" scene 3. Run the scene "UIParticles" 4.... Read more
[Android] [OpenGL] Shader goes dark when forcing OpenGLES 2 on Adreno 3xx
To reproduce: 1) Open attached project and scene in it 2) Make sure it forces OpenGLES 2.0 in Player Settings 3) Build and run on An... Read more
Garbled UI and "rc.right == m_GfxWindow->GetWidth()" asserts with ProBui...
Install Probuilder Advanced from Asset Store (or use attached project) Open Tools/Probuilder Select any of the Tools (Shape, UI Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS
- Render passes break when using the HDRP CustomPassUtils.RenderFromCamera method in a Custom Pass
- The High Quality Line Renderer stops the hair from being affected by the Screen Space Ambient Occlusion